Introduction To Programming |
| Name of book: | Introduction to Computer Programming |
| Author: | Derek Felcher |
| Author bio: | The author is a Computer Programming lecturer.
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| Blurb: | A quick and easy ebook that introduces readers to computer programming in a jargon free, easy to understand way. |
| Price: | $5.00 |
| Book Website: | Get Ebook Now |
| Description: |
- The aim of "Introduction to Computer Programming" book is to explain the different tools that are used to develop a program, that are common to all computer programming languages. It provides examples of what a program might look like for each concept. These examples are designed such that the reader is exposed to program design without knowing it. Once the concepts are understood the reader can then start learning programming with the confidence that they can keep up with the class, enjoy and excel.
- After reading the book you will gain:
Basic knowlege
-Learn, in a 'nut shell', what computer programs are, and the role programmers play in the development of these programs
-Find out how to visualize how information is stored in the computer. You will see how the letter 'a' is stored on the hard drive
-Understand how data is compartmentalized and grouped together, to make it easier and more efficient to use
-Discover what the "work horse" of the computer is, and the area it uses to do it's work
-Gain insight into how we send information into the computer and how we get information out
Intermediate knowledge
-Learn how to structure and lay out the items needed to 'hold' the information we work with
-Find out how to repeat instructions without wasting time and space
-Be shown how to store similar information without wasting time and space
-Gain insight on how a program can choose different directions based on the outcome of some query or question
Advanced knowlege
-Find out about grouping instructions with a common goal, and how to use these groups of instructions when required
-Learn how to make use of more than one program in a single go, by linking these programs into one unit of instructions
-Get introduced to databases, why they are needed, and how they are used. The chapter gives a nice sample program to demonstrate how they are accessed
-Understand the need for 'sorting' data, and how data is sorted in files and databases
-Discover how programming is used for internet software. Understand the difference between web designers and internet programmers.
- With this book you'll learn:
-What computer programs are, and the role programmers
-How information is stored in the computer
-What is the "work horse" of the computer
-How data is compartmentalized and grouped together
-How we send information into the computer and how we get information out
-How to structure and lay out the items needed to 'hold' information
-How to repeat instructions without wasting time and space
-How to store similar information without wasting time and space
-How a program can choose different directions based on the outcome of some query
-How to group instructions with a common goal
-How to make use of more than one program in a single go
-Databases, why they are needed, and how they are used.
- This book is suitable for the following readers:
-School kids embarking on (or currently in) a computer studies curriculum
-University students embarking on (or currently in) a computer studies curriculum
-Students about to do (or currently in) a computer programming course
-People in the workforce changing or considering changing careers into the programming environment
-Any person curious about what programming is and how programs are created
-Age categories: 15 yrs and above.
- Price: $5.00 - Get Ebook Now
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Introduction To Programming
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